This isn't just a random occurrence multiple factors influence these changes, varying between game development and gaming press sectors. In recent times, the gaming industry, particularly in the West, has faced significant upheaval, marked by layoffs and downsizing.
This willful blindness, this march towards a financial cliff, has been ongoing for far too long, and it's time to dive deep into this critical issue. Why would non-AAA and non-MMORPG games cost $50 million to develop when not so long ago, games were made for $5 million and less? Costs escalated to $10 million and beyond to create' better' games. We've been on autopilot for far too long. Have you noticed the recent wave of layoffs in Western game development and gaming press? As someone deeply engaged in the industry, I've been tracking these shifts and believe it's all in the strategy.